Maths Magic 6th Milestone

Funny Image

Yesterday was a beautiful day. My team and I hit the 6th milestone for Maths Magic. Looking back at the past 6 months, it has been a long and fruitful journey. I remember the first time I met the owner of the idea in December. I was instantly hooked to the concept of the game and saw were it could go to if I handled it.

Back in December, I was working on a project for a client so I couldn’t look at it actively. However when the subsidy strike hit and the other project failed, the entire team was forced to review tactics. Push had come to shove it was do it or let it die. Looking at localhost, it was time for an innovative solution.

Maths Magic was originally called the Sum Game. Most of the failures from the past year are hosted at :- I have learnt through everything that game development is an intersection of business, entertainment and technology.

Looking back, here is a list of the mile stones

  1. March 5 :- Release of the beta version. This was the very first version of Maths Magic released. The user interface was not the priority. Rather, the goal was to test the functionality and the game play.
  2. April 4 :- Won a Windows Phone at Windows Phone 7 Depth Camp. This event held from the 2nd to the 4th of April. It was one of the craziest weeks of my life. Admist all the challenges, the development of the base code under three days was a feat of genuis.
  3. April 17 :- Showcase Tuesday at Co-Creation Hub was a resounding success. Apart from the feedback received, validation of the choice of Maths Magic as a flagship was received.
  4. April 26 :- Presentation at Mobile West Africa was a resounding success. More feedback and validation was received. Personally, I felt that the years spend failing and learning are now coming together.
  5. May 15 :- SourceForge upload was a significant milestone.
  6. May 17 :- Confirmation that Maths Magic is on the Windows Marketplace.


At the end of the process, it was good to get into the Windows Phone 7 Marketplace. I look forward to finding my application in the store as soon as I can. Please download and play it: it’s free.

Looking at how far as a team we have come and the work that is left, I am deeply moved by all that has been achieved. J2ME and HTML5 are planned at some point in the future.

Let me end this post with a quote from Tacitus “The desire for safety stands against every great and noble enterprise.” we hope to continue making the plays. Thanks everyone for your support. We promise to continue walking.



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